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Call of Duty 4: Modern Warfare Game of the Year Edition delivers the most thrilling combat action experience available. Take on the world as both a U.S. Marine and a British S.A.S. Soldier. Travel across the globe, relying on your wits and weapons to launch all-out assaults and accomplish stealth missions. It's the most up-to-date collection of firepower, machinery and military vehicles in the Call of Duty series. Prepare to experience the sophisticated technology and unbelievable graphics of an incredibly realistic warfare experience.
Experience tomorrow's war today in an immersive series of land and air strikes. Get the job done using 70 new advanced weapons. Make it to the next skirmish via choppers, jets and gunships. Conceal yourself and lie in wait with night-vision goggles and ghillie suits, then bust through enemy strongholds in a display of powerful weaponry.
Features: - Authentic weapons include assault rifles with laser sites, claymore mines, .50 caliber sniper rifles, M-249 SAW machine guns and more
- Engage hostiles from above in a thoroughly modern aerial gunship
- Rim lighting, character self-shadowing, texture streaming and physics-enabled effects add incredible realism
- Rack up experience points to unlock new items and gain perks
- Create-a-class options allow you to customize gear for the best chance of success
- Ride as part of an armada of attack choppers delivering manpower to the battlefield
- Take down enemies from the sky in well-equipped jets
- Matchmaking and leader boards provide the latest developments in tracking
Since its release in 2007,
Call of Duty 4: Modern Warfare has garnered critical acclaim, securing more than 15 perfect score reviews and more than 50 combined Editor's Choice and Game of the Year awards.
Customer Reviews

One shot, one kill
Anyone who was raised on red-blooded military thrillers like The Peacemaker, Air Force One, or The Rock has itched for a game to really put them in the action. That game is finally here, and it's called Call Of Duty 4: Modern Warfare.
COD4 moves at a blistering pace, like Counter-Strike on crack. Whereas Rainbow Six strives for something resembling realism (or at least used to), COD4 goes for balls to the wall speed. From the near-constant (I only spotted one moment of serious slowdown throughout the whole campaign) 60-frames per second to the sheer chaos that erupts all around you (some of the Middle Eastern city battles are just INSANE) this game's campaign is intense to an almost uncomfortable level. It's truly spectacular how far this game pushes your adrenal envelope. Sure, there are a lot of scripted events that you have little control, but there are enough of them where your actions can make a difference (and possibly earn you some points) that they never feel quite as predictable as they were in COD2.
Multiplayer is even more chaotic. The learning curve here is sharp and steep. Be prepared to die quickly, die often, and die out of the blue. Still, the maps are pretty good, the servers are even better, and I've yet to see any slowdown or lag online. If anything, the online play is a bit too fast, and could do to be a bit more like Counter-Strike was back in the old days. Still, it's addicting and flawlessly programmed, so there's really not much more to ask for. Casual players will find the initial selection of weapons and sights to be a bit frustrating, especially when you're playing against people with already upgraded weapons. Still, after about an hour you begin to unlock the goodies, and from there on it's happy hunting.
The game's visuals are also top-notch. The environmental details and effects are a bit more basic than some other titles out there (the backgrounds here won't give Gears Of War a run for its money), but the character models, animations, and lighting are all second to none. Running through the game, the environments reminded me of an upgraded Half-Life 2 SOURCE engine game (which is definitely not bad at all), but the characters move in such a lifelike manner and have some exquisite details from the texture of their uniforms to their facial hair that the overall effect is extremely impressive. And did I mention it runs at 60-fps? For a console game, that's FAST.
Superb visuals and sound (including a theme by composer Harry Gregson-Williams, of Spy Game, The Rock, Metal Gear Solid 2: Sons Of Liberty, and Kingdom Of Heaven fame), a slick narrative, outstanding friendly and enemy AI, and the most freaking intense single-player experience probably ever make COD4 a must. There are some serious "oh $H!T" moments in this game's solo mode that have to be seen to be believed, and the online multiplayer offers real long-term value. The only things COD4 lacks are a co-op campaign option, and a diaper for when you, well, you know.
Bungie, take note. THIS is how a single-player campaign is done!

Price...
This is an amazing game in every aspect! But I know that your getting pretty sick of the PRICES. Yes, the games start out at , fine. But after being on the market for so long they hardly ever go DOWN in PRICE!!! Even Halo3 which has been out for what, a year and half, is still !!???? Do you see something wrong here. But the worst part is even when a new version comes out, WAW, THIS GAME IS STILL !!
THEY REALLY GOTTA LOWER THE PRICES AFTER A WHILE....

Good Game
I do enjoy this game. I really like the modern weaponry and the scenery. Good Game.

wrong game
i was happy with the delivery time on this game. not very happy with recieving the wrong product. when i purchased the buyer said it was the goty edition when it got here it wasnt... hard to update overseas with slow internet. hopefully they will be more acurate in the future

Best...FPS...ever...and the best rendition of Pripyat available on home consoles...
I'm not sure what I can state about this remarkable game that hasn't presumably been noted by multiple reviewers here, and won't spend time on the obvious (truly heart-pounding action, stunning 60-fps graphics, incredible usage of Dolby Digital, etc.). What I'd like to focus on, in particular, is my favorite scenario in the game, and the one that makes this game an absolute 360/PS3 classic, in my opinion...Pripyat, Ukraine.
Without a "shadow" of a doubt ("S.T.A.L.K.E.R.: Shadow of Chernobyl" is a PC-only game focusing solely on Chernobyl and its surroundings), this game is nothing short of a "Chernobyl" freak's (for lack of a more appropriate phrase) wet dream. If you know anything about the Chernobyl disaster, and the evacuated town of Pripyat (which was built solely for the workers of the plant), you know that this game not only represents it very faithfully (with the exception of the proximity of some of the locations to one another (e.g. the "dodgems" being within twenty feet of the ferris wheel (neither of which are near the pool, btw))), but places you (after approaching it with the Chernobyl plant clearly in the background, then storming through dilapidated (and ransacked) apartments) in the most notable parts of the city, including the hotel, the swimming pool, and the amusement park (complete with the aforementioned famous ferris wheel and bumper cars (neither of which were ever used), both of which you can actually use as cover as you await extraction by your team). Not only that, but it gives you a clear view (probably closer than would be in reality, based on the actual distance from the hotel (over 2 km)) of reactor four (the one that exploded) with its surrounding sarcophagus, all in photorealistic detail (as you snipe the bad guy immediately in front of it from half a mile away). I haven't had the chance to play "shadow" yet (don't have a decent gaming PC to play it on), but I'd imagine that until (if...not likely) it arrives on home gaming consoles, "Call of Duty 4" will continue to contain the most accurately detailed rendition of Pripyat available to non-PC gamers, and I will continue to enjoy exploring it as fully as possible.
Having recently researched (prior to playing the game or having any awareness of it) all of this out of mere fascination (the city has been central to studies regarding human-evacuated areas and post-apocalyptic Earth), I was stunned to realize that this game not only recreated this devasted scene, but used it as a central plot point in the game (Chernobyl being the source of nuclear materials for the antagonist). While one can't complain in good faith, I would have absolutely loved to have fully explored the Chernobyl site (with full radioactive gear, of course) as well...though the story probably wouldn't allow for it, I'd love to see this in "Modern Warfare 2." Perhaps they can weave some sort of story involving the new dome that's being placed over the reactor (which is supposedly going to contain the radioactive material for the next 100 years)...? Eh...it's an idea, anyway.
Diverting from discussion of this one scenario, the rest of the game and its locations are equally impressive. The "training" scene is one of the most intense gaming moments I've ever experienced, as you have to race off a sinking ship and jump to your extracting helicopter literally without missing a turn. All of the locales are faithfully recreated (apparently using photographs/video, as with Pripyat), and contain truly great voice acting (unlike most modern games, they don't sound like voice actors (e.g. "Bioshock")), and you actually feel like you're a part of whatever location you're in (thanks largely to the steady 60 fps framerate (note that the game is actually exceeding this and is limited by v-sync to keep it steady), a goal that every modern game should be prioritizing ("Metroid Prime" had us there six years ago, and was intensely immersive as as a result)). Aside from the typical FPS action, you will also have missions such as firing on ground troops from an AC-130 (using infrared via TV to strike...very realistic) that are a welcome break from the intensity.
All things considered, "Call of Duty 4: Modern Warfare" is every bit the masterpiece that it is hyped to be (imagine that), and honestly, there isn't much that could have been improved upon in any feasible way, given the current limitations of console hardware (I'm more than happy to take a realistic 60 fps @ 600p over 30 fps @ 720p, and wish that other game developers would do the same (Infinity Ward knows best)). If you haven't played it for some reason (especially if you're as equally fascinated by Chernobyl and the Zone of Exclusion), you are genuinely missing out on a fantastic gaming experience that simply blows all other FPS titles out of the water (even the aforementioned "Bioshock"). Forget renting it...spend the money and own this title now!
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